In the small town of Brymdale, Barrin, a
dashing halfling rogue, and Nohl, a dreary looking half-elf hermit and sorcerer, woke up in a jail with two other hooligans after a debacle over Barrin POSSIBLY messing around with the mayor’s daughter, while Nohl was unwillingly involved and thrown into jail with him. As the morning crawled in, an elderly man, whom was later discover to be a priest of the small town, bails Nohl and Barrin out of jail out of the kindness of his heart, asking that they simply help clean his chapel. The two, willing and unwilling, take up the offer, only to overhear the priest receive news that his son had gone missing in Haven Valley to the north. Nohl volunteered their services to maybe find the priest’s son, Barrin barely agreeing in exchange for a cure for his headache and hangover.
As the two journeyed into Haven Valley to follow the shakily drawn map of directions given to them by the priest, they came across a glade with what may have been a tall tower in the past but was now a remainder of what was, the place they were being directed to. Upon entering, the two found the deceased body of a possible guard that was accompanying the priest’s son. While inspecting the body, the two were attacked by three direwolves, which they defeated with the help of a half-elf ranger by the name of Aoife who happened to be trekking the forest nearby and followed the smoke billowing out from the tower caused by Nohl’s fire bolts. Without a second thought, Aoife joined Nohl and Barrin on their search for the village priest’s son.
Continuing along after a moment of rest, the group continues through a hall, over a break in the floor, and into the next room, in which they encounter what seemed like hooded monks, diligently writing at several desks. As soon as they stepped foot into the room, the figures rose and the hoods fell, revealing animated skeletons with daggers raised. An arrow and a crossbow bolt found their targets in two of the skeletons, but a dagger sank its way into Nohl’s side…